Tilt

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LL_Tilt

View Inside Tilt:

LL_Tilt_Inside

 

Tilt models a tilt, i.e. change in look angle, applied to an optical system. The tilt to be applied is an input, of type Recallable< Vector< float > >; it has to be a recallable, so that it is possible to look back in time, to take into account time of flight delays, and it is a two-vector. Tilt has two Light inputs and two Light outputs, used to model both incoming and outgoing light.

C++ type

name

value

description

Parameters

bool

applyToField

false

If true, tilt is put into complex field, rather than reference wave

Inputs

Light

incomingIncident

Light()

Describes all light incident from the "incoming" direction  

Light

outgoingIncident

Light()

Describes all light incident from the "outgoing" direction  

Outputs

Light

incomingTransmitted


Describes all light transmitted in the "incoming" direction

Light

outgoingTransmitted


Describes all light transmitted in the "outgoing" direction