C++ Systems |
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Systems that have their behavior implemented in C++. Most BasicMath systems (except for GainM and GainPY) are C++ systems.
Example of C++-SystemAs an example, following is an implementation of system Cos from BasicMath Component Library:
//@@ *************************************************************************** // * // * Copyright (C) 2011-2015, Timelike Systems // ***************************************************************************** #ifndef COS_SYSTEM_CLASS #define COS_SYSTEM_CLASS #include "timelike/timelike.h"
class Cos: public TL_PureFunction { public: // Inputs TL_Input< double > u;
// Outputs TL_Output< double > y;
Cos(TL_System *parent, const char *name): TL_PureFunction(parent, name), u(this, "u"), y(this, "y") { }
void respondToOutputRequest(TL_t_Output* var, TL_tTime t) { if(var == &y) { double v = u.get(t); double val = cos(v); y.set(t, val); } } };
#endif // COSINE_SYSTEM_CLASS
Creating C++-System
The GUI Support for creating C++ Systems is planned to be included in the future release of TimeLike.
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